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FBA printbig() & feeding one grid with multiple images
http://www.fbacreator.com/fbaforum/viewtopic.php?f=10&t=191
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Author:  Birger [ Sat Jun 06, 2009 5:35 pm ]
Post subject:  FBA printbig() & feeding one grid with multiple images

Hi community;

I share some of my experiences with nice FBA & and my first selfdrawn tile resources - Dices.
This is demo/tutorial how to scale the normal print() output, and in the second page is shown, how arrange 10 different shapes into one grid. Both use rendertarget() to switch graphics output to a virtuell canvas and back to screen. Then the virtuell canvas will be drawn on screen.
In the demo blinks a text - on PC is ok, but my PDA gets performances problems when calling createimage(), drawstretchimage() and destroyimage() for 4 times in mainloop().

If someone wants to create his one shapes/images, try mtPaint 3.31.
Confusing at first sight, but when zooming to 1200% and setting the image size to 20 x 20 you will find your way..

Attachments:
File comment: Sources and resources (no cab, no setup)
FBA Printbig&Dices.zip [13.04 KiB]
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