FBA The Creator

The True Multiplatform PC / PocketPC Opensource Development Tool - Read Only Mode - Kept only for historical purposes - Thank you all ;)
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PostPosted: Wed Jun 25, 2008 12:51 pm 
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FBA Startup-Logo Creator
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Joined: Wed Jun 18, 2008 11:40 am
Posts: 100
Location: Brighton, UK
Changed title to "Amazing Monty"
Added pink cheese, will disorientate Monty for a while.
Added demo version code (demo limited to 3 mazes).
Improved the "mazes complete" message.
Now remembers which level you are on so you can select which level to start at.
Do not reset collected items on each new maze.
Made the menu a bit slicker, sliding buttons, fading etc.
Improved the status message box background.
Grey cheeses are not eaten automatically, can now be saved and eaten later.
Clicking the left button on help page 3 jumped to help page 1 - fixed.
Added more messages (remember these can be turned off in the options).
Various minor tweaks

To Do
Add in game help support
Add sound FX

Pocket PC installer : http://www.boiledsweets.com/fba/amazingmontydemo.zip
Pocket PC CAB : http://www.boiledsweets.com/fba/amazingmontydemo.cab
Windows 32 : http://www.boiledsweets.com/fba/amazingmontydemowin32.zip

Image

Image

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Last edited by Boiled Sweets on Sat Jul 12, 2008 10:44 am, edited 6 times in total.

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PostPosted: Wed Jun 25, 2008 12:55 pm 
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Joined: Tue Jun 17, 2008 3:39 am
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Location: Midwest, US
That looks pretty cool! Keep us updated on the progress.

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PostPosted: Wed Jun 25, 2008 12:59 pm 
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Joined: Wed Jun 18, 2008 11:40 am
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Location: Brighton, UK
OK - for example a 100*100 maze (remember can gerenerate mazes up to 15999*15999!)

Image

GULP!

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PostPosted: Wed Jun 25, 2008 1:02 pm 
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FBA Startup-Logo Creator
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Joined: Wed Jun 18, 2008 11:40 am
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Location: Brighton, UK
Anyone fancy 1 500*500 maze?

Remeber 15999*15999 is the max!!!

Image

MADNESS

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PostPosted: Wed Jun 25, 2008 1:03 pm 
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Joined: Wed Jun 18, 2008 11:40 am
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Location: Brighton, UK
Oh and these just have a SINGLE solution!!!

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PostPosted: Wed Jun 25, 2008 1:08 pm 
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Joined: Fri Mar 28, 2008 8:07 am
Posts: 64
Location: Italy
WOW! still hypnotized on the shot!! :shock:

Please let us know when we can get a playable demo.

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PostPosted: Wed Jun 25, 2008 1:09 pm 
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Joined: Fri Mar 21, 2008 11:19 pm
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Location: Rome - Italy
:o
Cool and crazy at the same time!! :twisted:


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PostPosted: Wed Jun 25, 2008 1:52 pm 
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FBA Startup-Logo Creator
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Joined: Wed Jun 18, 2008 11:40 am
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Location: Brighton, UK
The maze reading/rendering engine is working as is the movement - just adding animation for the little player 8-)

Not too sure where the game is going at the moment, might stay as a basic maze game then use the "engine" to develop a more in depth dungeons type game - we shall see.

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PostPosted: Sun Jul 06, 2008 9:17 am 
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Joined: Wed Jun 18, 2008 11:40 am
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Location: Brighton, UK
OK some more screen shots for you. Now has mouse traps, blue, green and regular cheese...

Cheese. Will give Monty the ability to mark deads ends by dropping mouse poo! Each cheese will give Monty three poos.
Blue cheese. Gives Monty bad dreams and an out of body experience allowing him look around the maze without moving.
Green cheese. Not only is it furry it makes Monty go crazy and allows him to eat through one section of wall.
Mouse traps. These have a 50 / 50 chance of going off if you walk over them, so does Monty feel lucky today?


Demo coming soon!

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Last edited by Boiled Sweets on Tue Jul 08, 2008 12:37 pm, edited 1 time in total.

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PostPosted: Sun Jul 06, 2008 9:53 am 
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Joined: Fri Mar 21, 2008 11:19 pm
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Location: Rome - Italy
Great, it looks astonishing :D


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