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| Development Environment http://www.fbacreator.com/fbaforum/viewtopic.php?f=3&t=14 |
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| Author: | trids [ Mon Mar 31, 2008 7:54 am ] |
| Post subject: | Development Environment |
First - Thank you for an awesome tool! Just what I've been waiting for The IDE is very nice, but there are a few text editors that support the integration of coding languages into them -- and therefore offer a standard environment for whatever languages a developer may be using. For example, I use one customisable text-editor (TextPad) for developing all my PC-platform apps in AutoIt, Sybase, VBA, ASP, HTML, etc.. and it would be great if I could use it for FBA applications too. Another popular (and open source) text-editor that lends itself to customisation for IDE purposes is SCiTE. The way that these text editors support any scripting/programming language, is that they pass various commandline parameters to a compiler for each language. In the simplest form, one passes to the compiler: the name of a source file to compile, along with other commandline switches to indicate what should happen after compilation (compile-and-run, or compile to CAB or Setup.exe, etc). You have clearly invested a lot of effort into the FBA IDE, and you have done it very well from what I have seen so far. But I believe that the commandline compiler would free you up from reinventing the IDE "wheel", and allow you to focus on language features instead. AND it would mean that a developer could integrate FBA with his text-editor (Development Environment) of choice. So I was wondering if it might be possible to provide a commandline FBA compiler, please? TIA |
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| Author: | evilmaio [ Mon Mar 31, 2008 8:06 am ] |
| Post subject: | Re: Development Environment |
Actually it's not easy to separate the IDE from the rest Main problem is the way FBA is developed: actually the editor is highly integrated with the rest, mainly resource compiling, setup creator, files inclusion and the debugger. There isn't a real compile stage because the scripting engine is LUA based. I can't think an easy way to integrate it with external editors without totally change the program environment Regards. |
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