shaber wrote:
...and
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sock:send("
GET /downloads/misc/tutorial_file.php HTTP
/1.0\r\n")sock:send("Host:
http://www.fbacreator.com\r\n\r\n")
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can you comment
bold letters?
thank you very match!

This simulates just an HTTP request, it's not multiplayer related.
http://www.faqs.org/rfcs/rfc2616.htmlYou can try by yourself with telnet on a website, for example:
from command prompt:
telnet
www.fbacreator.com 80
then typing
GET /downloads/misc/tutorial_file.php HTTP/1.0 <return><return>
Multiplayer is a large argument and cannot be covered by a single post.
Basically in a client-to-client connection, like your pocketpc game, one of your players acts like a "server" (a listening socket), the other players will connect to the server player.
The way the clients communicate each others, is up to you. You should define which messages you send to your clients and how they should react when they receive them.
So:
- prepare in your game a section where your player can start a server section, then you bind a listening socket on FBA, which will do the server part (the client could be now in "pause" until all players are connected..but this is your decision..)
- prepare in your game a section where other players can connect to a server player. You ask user to enter destination IP and port, then try the connection.
When all needed players are connected, you just send and receive string messages. Define your own protocol and commands, etc
Remember, if you're using a wifi connection through a wifi router to connect your pocketpc on the internet (most common case), even if you open a listening socket, it won't be visible by other ppc connecting from external networks, until you nat your ports on your router.
Bluetooth networking could be better, but it's not directly supported by FBA. (see previous posts..)
Other option could be creating an external listening server (using any language you prefer...java,c++) running on a public machine (provided you can have one). In this case you'll have just "clients" pocketpc connecting on this machine.
As I said before...it's a VERY large argument..

Regards.