FBA The Creator

The True Multiplatform PC / PocketPC Opensource Development Tool - Read Only Mode - Kept only for historical purposes - Thank you all ;)
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PostPosted: Sun Jul 06, 2008 9:54 am 
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FBA Startup-Logo Creator
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Joined: Wed Jun 18, 2008 11:40 am
Posts: 100
Location: Brighton, UK
Screenshots are static, Monty is animated

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Last edited by Boiled Sweets on Sun Jul 06, 2008 6:41 pm, edited 1 time in total.

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PostPosted: Sun Jul 06, 2008 5:05 pm 
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FBA Startup-Logo Creator
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Joined: Wed Jun 18, 2008 11:40 am
Posts: 100
Location: Brighton, UK
Righto, I'm at a point in the development cycle where I'm happy to release an early version of my first FBA game, currently titled "Maze Mayhem" though I'm open to suggestions for the name. I sort of like "Cheese Quest" :lol:

1. It's not finished - there is more 'game play' and polish to add.
2. Please take a moment to read the in-game help.
3. It contains just 5 levels/mazes. These mazes are small (can handle 16000*16000 mazes, the biggest in this demo is 100*20!)
4. Please feedback positive criticism / suggestions

Thanks!

On a final note I would to save a big thank you to Feejo for FBA and the fantastic support he provides. Also a big thank you to the FBA community!

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Last edited by Boiled Sweets on Tue Jul 08, 2008 12:36 pm, edited 1 time in total.

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 Post subject: Re: Maze Mayhem
PostPosted: Sun Jul 06, 2008 5:27 pm 
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Joined: Fri Mar 21, 2008 11:19 pm
Posts: 238
Location: Rome - Italy
Great!! can I ask you a favour..i'm connected from my ppc now and I haven't activesync. can you post also the .cab file so I try it now?
I can't resist I must see it!! :D


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 Post subject: Re: Maze Mayhem
PostPosted: Sun Jul 06, 2008 5:33 pm 
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FBA Startup-Logo Creator
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Joined: Wed Jun 18, 2008 11:40 am
Posts: 100
Location: Brighton, UK
Sure...

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Last edited by Boiled Sweets on Tue Jul 08, 2008 12:36 pm, edited 1 time in total.

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 Post subject: Re: Maze Mayhem
PostPosted: Sun Jul 06, 2008 7:37 pm 
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Joined: Fri Mar 21, 2008 11:19 pm
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Location: Rome - Italy
Wooow! This is really great !!
Well done!! Very nice! :)


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 Post subject: Re: Maze Mayhem
PostPosted: Mon Jul 07, 2008 9:10 am 
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Feejo Member
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Joined: Fri Mar 28, 2008 8:07 am
Posts: 64
Location: Italy
ARGH!! can you post a link to the windows version?

To build the win32 exe click Build/Windows/Export Project from FBA menu.

thanks

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umbiomar
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 Post subject: Re: Maze Mayhem
PostPosted: Mon Jul 07, 2008 9:36 am 
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FBA Startup-Logo Creator
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Joined: Wed Jun 18, 2008 11:40 am
Posts: 100
Location: Brighton, UK
The Win32 version is here:

http://www.boiledsweets.com/fba/mazemayhemwin32.zip

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 Post subject: Re: Maze Mayhem
PostPosted: Mon Jul 07, 2008 9:50 am 
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Joined: Tue Apr 01, 2008 4:23 am
Posts: 36
Very nice app, it'll be great when it's finish ;) , however I got a slight problem on my pda, I can't move left or right if I click the stylus close to the mouse (the rodent not the device), I have to click it quite far away, which is strange coz I don't have that problem when moving up and down.

Also I would like to make 2 recommendations, if possible.

1) Ability to use cursor to move mouse, as opposed to just using the stylus.

2) Don't interrupt gameplay when the mouse gets a cheese, maybe can just highlight a floating message at the top or something which disappeares by itself.


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 Post subject: Re: Maze Mayhem
PostPosted: Mon Jul 07, 2008 9:56 am 
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FBA Startup-Logo Creator
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Joined: Wed Jun 18, 2008 11:40 am
Posts: 100
Location: Brighton, UK
cic.lemur wrote:
Very nice app, it'll be great when it's finish ;)


Thanks...

Quote:
however I got a slight problem on my pda, I can't move left or right if I click the stylus close to the mouse (the rodent not the device), I have to click it quite far away, which is strange coz I don't have that problem when moving up and down.


AH! Yes, fixed now - thanks...

Quote:
1) Ability to use cursor to move mouse, as opposed to just using the stylus.


Funnily enough I removed the cursor support in this version, not too sure why! I've enabled it again.

Quote:
2) Don't interrupt gameplay when the mouse gets a cheese, maybe can just highlight a floating message at the top or something which disappeares by itself.


You can turn off the in game messages (see options) but have implmented your idea of a floating message. Thanks for the feedback.

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 Post subject: Re: Maze Mayhem
PostPosted: Mon Jul 07, 2008 12:34 pm 
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Feejo Member
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Joined: Fri Mar 28, 2008 8:07 am
Posts: 64
Location: Italy
dont forget to update the download link so we can evaluate latest version..


anyway nice job!

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umbiomar
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