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PostPosted: Mon May 18, 2009 5:26 pm 
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Joined: Mon Apr 13, 2009 2:22 pm
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Location: Italy
Hi. I have another question: is there a way to access (read / write) the data inside a wave sound (previously loaded from resources) ? The purpose is to modify a wave sound "on the fly" (respecting the PCM format and the length). It's also possible to access directly the memory, using something like C pointers (well, I'm not afraid for system crashes...) ? Thank you in advance.


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PostPosted: Mon May 18, 2009 7:31 pm 
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Joined: Fri Mar 21, 2008 11:19 pm
Posts: 238
Location: Rome - Italy
No :)
The only way is to build a wrapper dll for your new loadsound/edit routines


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