Hi Ravenchild,
samples coming with installation package are all you need to start with. Start opening the very first sample perusing code to discover the inner logic.
If you're absolutely new to game programming i suggest reading first a game programming totorial. A great start point, although based on a different graphic library, is
http://lazyfoo.net/SDL_tutorials/index.phpthere you get explained concept like gameloop, surface blitting, collision detection, frame rate...
The LUA language reference is another usefull tool.
Ravenchild wrote:
Hi,
A complete programming newb, but FBA looks interesting. Can someone point me in the direction of some online tutorials, or suggest a start point for programming please. Ive read through the FBA built in examples/tutorials but not knowing anything about programming at all I I need the most idiotic of idiots guides!!!
Cheers, Ravenchild